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> For a project of this scope, you’re probably going to peak at one or two 3 person teams with at least one principal dev per team

I think thats probably 1 team short, but I agree on the order of magnitude. So if we assume 12 devs, how long do we think its going to take to fix 5k github issues lol?

Again, I 100% agree the flicker bug should be at the top of the list. And I agree their products in general are riddled with bugs. But Im just saying I can understand the situation even if I think this specific bug should have been fixed already if they were regularly using a setup that runs into it (which I have to assume they arent).





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