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>and the 180 portraits, area data, graphical content, cutscenes, etc? I presume they're all free

No, I was marvelling that the text alone took up 10% of the program area (if it weren't compressed) and that this was then quite amazing given all the other stuff.

Basically the only thing of interest in the article for me was the size of the program .. oh actually I was pretty impressed with the graphics, given the limitations they were working in.



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