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> The main issue is that the video decoder MUST be in the same process than the video output, for performance reasons (buffer sharing: memcpy is murder) and for hardware decoders.

I was afraid that this was the case. Might shared memory be a viable solution to buffer sharing?

In any case, it makes me really happy to know that you've thought about this!



> I was afraid that this was the case. Might shared memory be a viable solution to buffer sharing?

It's GPU allocated memory, so not so sure.

> In any case, it makes me really happy to know that you've thought about this!

If you have ideas, we'd love to work on it, seriously.




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