It's used in speedruns, but I believe is fixed these days. Apprently if you're bunnyhopping backwards, the game tries to limit the speed, but since you're going backwards the player ends up accelerating essentially indefinitely.
It's used in speedruns, but I believe is fixed these days. Apprently if you're bunnyhopping backwards, the game tries to limit the speed, but since you're going backwards the player ends up accelerating essentially indefinitely.