That's essentially correct. We do a bit of magic to stream the smallest amount of image data possible (sending mostly-transparent frames if pixel data hasn't changed, etc.). Put simply though: yes, you can think of it as a simulator being streamed to an HTML canvas. But it's taken a long while to get right!
That's essentially correct. We do a bit of magic to stream the smallest amount of image data possible (sending mostly-transparent frames if pixel data hasn't changed, etc.). Put simply though: yes, you can think of it as a simulator being streamed to an HTML canvas. But it's taken a long while to get right!