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Imagine that all these 400k consumers were bringing just $1 of income (not profit) each. I suppose that operating the whole thing is significantly less than $400k a month. To sensibly kill a service that brings in a couple hundred thousand dollars of profit a month you must be a large corporation, not a startup.


$1 of income per unique visitor per month is much too high to be a good number to plan with. If your site doesn't have a natural commercial interest you're going to be selling adds at a rate that corresponds to maybe a $0.01-$1 CPM. If the average unique visitor views 50 pages a month that's just $0.0005-$0.05 in income per person.


Consumer startups with such little traction don't get anywhere close to $1 per user per month. I ran a start-up with a million uniques a month and we were making a fraction of a penny per visitor.


You said "visits" which implied you were making a website. This is very different than the gaming space.

We make more than $1 per monthly active user and I know for a fact that our game monetises poorly when compared to the free to play games that monetize very well.


It is definitely possible to make $1 per unique per month in a consumer startup -- but it varies heavily by niche.


Each individual visitor (which does not correspond directly to a consumer) usually brings a fraction of a penny to the table, if anything at all.


They were probably bringing in much less than $1 for each of those 400,000 people.


Much, much less :)




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