> This is a massive benefit to development everywhere. Additionally to really being able to push the hardware to the limit. It's a lot easier to learn how to properly "abuse" a single configuration then thousands of different pieces of hardware in millions of different configurations.
This is most obvious near the end of a console's life after developers master the hardware. Compare launch games and final releases for any console.
This is most obvious near the end of a console's life after developers master the hardware. Compare launch games and final releases for any console.