His point stands, however, and you only have to look at the quality of many of the Steam Workshop addons produced by hobbyists. Yes, this includes plenty of high poly models and much more, easily comparable to anything produced professionally.
I'm not denigrating the steam folk's quality. My point was that AAA game companies have lots of professionals making models like this. This likely pays much better than an entry modeling job at a game studio. You can also find really good models out on turbosquid and other places. Seems like vale marketplace is a better deal for artists if you get popular.
But what I was saying is that these guys are making single models of very high quality, not filling out an entire GTA V5. And especially not coding, acting, mocapping, producing, marketing etc a game. They're not even building somthing like bastion with a small team. They are many orders of magnitude between doing one model that sells well and building a full game. Especially one that does well.
His point stands, however, and you only have to look at the quality of many of the Steam Workshop addons produced by hobbyists. Yes, this includes plenty of high poly models and much more, easily comparable to anything produced professionally.