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Yep it's definitely influenced by Terraria and has similar mechanics. But I see these set of mechanics as forming the base primitives of the game, like running and shooting in Doom and Half Life, selecting and targeting in starcraft and c&c, or pointing-and-clicking in maniac mansion, etc. Hopefully I'll be able to colour this game enough so that people don't just write it off based on the core mechanics. :)


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