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I'm on the fence about this and RubyMotion in general. By far the most time consuming part of app development is getting the visuals and animations looking right, and I don't see how this helps. The basic scaffolding (setting up view controllers, transitions and talking to the backend) is the easy bit.

On the other hand, I'm a Python guy and I've never fallen for Objective-C (although recent sugary additions have made it far more pleasant).

Can anyone who has made the jump enlighten me?



Visuals and animations are infinitely easier to get "looking right" when you can modify parameters directly in a running app via REPL. That's possible with RubyMotion. In particular, check out https://github.com/rubymotion/sugarcube#repl-view-adjustment... .


I second this. I demoed the Sugarcube repl for our mobile team (I'm primarily a JavaScript dev who has fallen in love with RM) and everyone was universally blown away. It's the most useful thing ever -- well that, combined with Teacup.




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