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1. It'll become open-source with 1.0, as the article mentions.

2. Just requires someone (or you) to write a kernel for your GPU, which is done in Mojo itself. I'd double check the supported GPUs or if someone else has already done it.



I understand. Until it is open source it's still a blocker for me though.

I watched a community video for the roadmap and it sounds like hardware is not the focus until sometime after 1.0 release. So I think I can assume it'll be a while (if ever) before I can even think about using it.




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