Glorify? This seems way too serious a take on a game that young males play because of a common, innate fascination with guns and soldiers. 99.9999% of them do not turn into manic killers who just love to kill and glorify it.
> because of a common, innate fascination with guns
Your brain after 200+ years of american propaganda... it's innate in the sense that you're bathed in it from birth through movies and games, and that a good chunk of your economy relies on producing weapons and using them.
Yet most computer games employ firearms and the targets are other humans, rarely (but of course not never) you hunt and gather food for survival. Don't get me wrong, I played my fair share of games from the earliest 8bit machines in the eighties to modern day shooters but in my opinion glorification comes unintended and killing is a cheap game mechanic, and has always been: here, in backwater European country, middle of nowhere, we have zero domestic gun violence, maybe even 0.0001% is just too much.
And yet the US does have a serious problem with (mostly) young males turning into manic killers.
I'm reminded of that scene in Michael Moore's Bowling for Columbine where he's asking a concerned adult where the violence comes from, and the concerned adult looks sad and confused and says he doesn't know, even though he's standing in front of a nuclear-tipped missile being assembled at the local nuclear-tipped missile plant.
Financialisation is indirect personal violence instead of physical violence. The US doesn't have a problem with that at any scale, as long as the right kinds of people are doing it.