I’m seeing a lot of variations on this in this thread, but we have been able to render photoreal things, and do intricate physical simulations, for a long time. This is mostly impressive because it is a real-time way to generate and render big, intricate worlds.
But if you believe reality is a simulation, why would these “efficient” world-generation methods convince you of anything? The tech our reality would have to be running on is still inconceivable science fiction.
but we have been able to render photoreal things, and do intricate physical simulations, for a long time.
Not like this we haven't. This is convincing because I can have any of you close your eyes and imagine a world where pink rabbits hand out parking tickets. We're a neurolink away from going from thought > to prompt > to fantasy.
I guess I should have clarified: when you talk about reality being a simulation, do you mean that we collectively live in a simulated universe, or that you personally are playing a very realistic vr game?
To add: our reality does not have to be rendered in it's entirety, we'll just have very convincing and unscripted first-person view simulations. Only what you look at is getting rendered (e.g. tiny structures only get rendered when you use microscope).