The biggest issue for me, is that Rust isn't used where I care about, mainstream language runtimes, compiler toolchains, and GPU ecosystem standards.
No one from them would accept a patch in Rust instead of C or C++.
Yes I know about Deno, but even them haven't rewriten V8, and wgpu or Rust CUDA aren't the same as what Khronos, NVidia, AMD, Microsoft put out in C++.
No one from them would accept a patch in Rust instead of C or C++.
Yes I know about Deno, but even them haven't rewriten V8, and wgpu or Rust CUDA aren't the same as what Khronos, NVidia, AMD, Microsoft put out in C++.