Hacker News
new
|
past
|
comments
|
ask
|
show
|
jobs
|
submit
login
Sharlin
on Jan 23, 2025
|
parent
|
context
|
favorite
| on:
Minecraft with object impermanence
More previous tokens in this case would mean more previous frames. But there's really no reason to just stick to rendered pixels as input (except for novelty's sake) because we could train directly on snapshots of full game state.
philipwhiuk
on Jan 23, 2025
[–]
Yeah but then it's not generalizable
airstrike
on Jan 23, 2025
|
parent
[–]
Doesn't that depend on how such game state is modeled?
Guidelines
|
FAQ
|
Lists
|
API
|
Security
|
Legal
|
Apply to YC
|
Contact
Search: