Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

I don't see it. Any non trivial analog computation involves a very large circuit, which has the problems of normal programming (bugs) and graphic programming (write-only), but with the extra pitfalls of electronics (resistance, delay, the resulting oscillations). And then you have to read all the outputs. That's going to be slow and expensive to build.

In what concrete problems do you (or Veritasium) think analog computing could beat a GPU?



> In what concrete problems do you (or Veritasium) think analog computing could beat a GPU?

Solving (systems of) ODEs without the issues that can arise from numerical solving like numerical instability. Oh and it does that instantaneously.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: