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Assassins Creed Mirage, Resident Evil 4, suggest gamers don't think of these devices and casuals don't play these games:

https://9to5mac.com/2024/06/28/aaa-games-iphone-ipad-arent-a...

Meanwhile, before IAP destroyed retail pricing of games, there were some, but now the devices can run great games, it's all IAP dross.

Braid, Civ VI, Disco Elysium, various others show the devices are fine. Genshin Impact shows a casual fan audience is there, most likely in my mind is: phone other than "Max" screens seems too small, and few people realize you can pair your favorite controller to an iPad. (Xbox Cloud Gaming works so well, it's confusing dedicated cloud players exist.)



On Android, Civ VI has pretty horrible reviews, largely around stability; I think the devices are fine, but I'm not sure I'd cite Civ VI as support for it.




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