Just like on MS-DOS side, I did plenty of stuff on Turbo BASIC, Turbo Pascal, Turbo C (quickly replaced by Turbo C++), and Clipper, until Windows 3.x and OS/2 came to be.
Small utilities, or business applications, without big resources demands.
By then we were already in Windows 95 and Windows NT territory, with OS/2 still waving on the side, and game developers being shown the door to WinG, DirectX's percusor.