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Agree completely. For me, the author missed the mark with:

> modern, blocky pixel art often is a kind of misdirected, anachronistic nostalgia.

All of _my_ pixel art nostalgia comes from the 240x160px LCD Game Boy Advance and crystal clear blocky 16x16 sprites.



I recall being able to start an old game in our school computer lab back in 2003 or so. Its default resolution was 320×200, while we had screens set to 1024x768 there.




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