What is it with that idea that somehow "Wine isn't native"? It's not an emulator and it's not a virtual machine. It runs the native executables and provides a couple of Windows-like folders, DLLs, a "registry", environment variables etc. What's not to like? Sure, would be neat if the game devs had a dedicated Linux build target working with /usr/lib/ etc. paths but -- does any gamer care? As long as Wine is as hidden and stable and packaged in the background as Transgaming's Cider (try the three GTA 3 games on Mac from the App Store -- awesome smooth gaming! -- granted they're quite old) I don't see a problem for the gamer. And the devs are free to concentrate on their games and creative instead of headaches with painful "native porting" code issues.