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Starfield was much better than past Bethesda releases, but I agree.


No it was not. It was bland, linear, empty and it felt like an asset flip of fallout 4.

At least fallout 3 and NV had some great RPG elements.

Fallout 4 and Starfield were not great.

The graphics engine was dated 10 years ago, it's now comically underwhelming.


QA was better. The game was released with significantly less bugs than their previous entries.

And you can say what you will about the engine upgrades, but they are there.


It’s the same old shitty engine that needs to be sent to the recycle bin if they hope to have any chance of making a modern AAA game that doesn’t feel like it’s stuck in 2015.


Does a technical community like HN really not understand how legacy code works? The Creation engine in 2024 has about as much relation to Embryo as UE5 does to UE1. There will be some core math that hasn't changed in 30 years, but the engines are night and day.


It is not. It is a significantly upgraded engine.




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