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I think you've read too far into this. Ray tracing is not a useful real-world primitive for extracting information from most scenes. Sure, "everything is shiny", but most surfaces are diffuse and don't contain useful visual information besides the object they illuminate. Many supposedly "pure" reflections like mirrors and glass are actually subtle caustics that introduce too much nuance to account for.

Also, "pipe" isn't considered harmful terminology (yet) just FYI. I was confused seeing the "|" mononym in it's place.



Thanks for that - I like | .

I was being lazy....

But I realize you are correctin the mirroring - I immediately thought it was ray tracing the green hue from the reflection onto a surface that could see it...

Inference is far more efficient - however - it would be really interesting to know HOW an AI 'thinks' about such reflections?

Whats the current status of AIs documenting themselves?




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