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cactusplant7374
on Feb 10, 2024
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Building the DirectX shader compiler better than M...
Playing Halo CE on Mac M1 with wine is an abject failure. I am assuming it is because Direct3D support is implemented poorly?
Cu3PO42
on Feb 11, 2024
[–]
Maybe. If you haven't tried it, you could look into Apple's own Direct3D to Metal translation layer from Game Porting Toolkit. It generally gives better results than DXVK chained with MoltenVK.
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