flashlight slows the things down quite massively, previous version wasn't fast but this one lags;
it's a bit too dark, I wouldn't mind "turn on the lights" switch;
you can escape to the outbounds in the free look mode (eg at "Khepri accepts the offering..."), though this isn't a problem per se (and an opportunity to show where those Plutonians buried their shi
Thanks for the feedback. I took the dust out and reworked the render pipeline a bit -- and fixed some other things so you can't escape the same way in the Netherworld scenes.
Story mode is good, but some minor things:
flashlight slows the things down quite massively, previous version wasn't fast but this one lags;
it's a bit too dark, I wouldn't mind "turn on the lights" switch;
you can escape to the outbounds in the free look mode (eg at "Khepri accepts the offering..."), though this isn't a problem per se (and an opportunity to show where those Plutonians buried their shi