> Productivity: 1.5 hours minutes [sic] of usage on average
How is this accurate? What kind of "Productivity" tasks are people doing inside a Quest if it uses more power/battery than gaming? Also, "Social" drawing more power than "Gaming" too? Something seems weird.
I'm pretty sure productivity refers mixed reality stuff such as projecting virtual screens and objects in the environment around you.[1] That requires more computation than rendering a fully virtual scene.
Going by how my Macbook's battery life evaporates with 10 Chrome tabs + Slack + Zoom, I believe it. Gaming is definitely less load than multiple windows of modern work apps.
Sure, but those only get rendered when stuff is actually changing on the screen, otherwise it stands still, compared to games which would (usually at least) continue to render N FPS no matter if the screen is identical or not compared to previous frame.
True, but nowhere near the level that a game would. As an example, it'll be hard to find a productivity/office application that is bottlenecked by the GPU, while for games, it's relatively easy to find.
> Social: 2.2 hours of usage on average
> Productivity: 1.5 hours minutes [sic] of usage on average
How is this accurate? What kind of "Productivity" tasks are people doing inside a Quest if it uses more power/battery than gaming? Also, "Social" drawing more power than "Gaming" too? Something seems weird.