That‘s a very nice writeup, I like the style. The mix of text to illustrations/memes was really pleasent. I have my reservations about the RISC/CISC nomenclature but I guess that‘s „each to their own“ >.>
As someone who has spent some time figuring out how parts of the kernels work I can sympathize with the pain it probably was (but well worth it given the article imo).
For NT, I think that Windows Internals covers a lot about the stuff one wants to know and Microsoft‘s documentation is also not bad (certainly better than Linux‘s kernel docs imo); it‘s a really good starting point.
For more info about Windows I can recommend gamehacking forums/resources. There‘s a lot of filtering needed but they are a pretty good source of info for niche things sometimes.
As a last note, I noticed that the font of some code blocks are pretty large when viewed on my smartphone making them hard to read (e.g. Ch. 6/main.c)
P.S.:
> If you are a teenager and you like computers and you are not already in the Hack Club Slack, you should join right now
As someone who has spent some time figuring out how parts of the kernels work I can sympathize with the pain it probably was (but well worth it given the article imo).
For NT, I think that Windows Internals covers a lot about the stuff one wants to know and Microsoft‘s documentation is also not bad (certainly better than Linux‘s kernel docs imo); it‘s a really good starting point.
For more info about Windows I can recommend gamehacking forums/resources. There‘s a lot of filtering needed but they are a pretty good source of info for niche things sometimes.
As a last note, I noticed that the font of some code blocks are pretty large when viewed on my smartphone making them hard to read (e.g. Ch. 6/main.c)
P.S.: > If you are a teenager and you like computers and you are not already in the Hack Club Slack, you should join right now
Way too remind me that I‘m getting old lol