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Apple silicon has better support (hardware instructions) in saving / restoring memory. Helps with swapping "unused" things to the background and back.


What does a hardware instruction for swapping do?


Compression/encryption/hashing acceleration.

A reverse case being that x86 has a memcpy instruction and ARM didn't until recently.


I think the parent comment meant there isn't a way to make memory more efficient when it comes to app data. And code takes up so much less memory that x86 vs ARM code size isn't going to make a measurable difference.

In any case, 1.5TB is only going to help a few app niches. It is hard to even reliably predict which kinds. Even, say, editing 8K video could be well-enough accommodated with much less memory if file system bandwidth is high enough.




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