You make the fatal but tragically common mistake of assuming that if somebody thinks a program is worth $0.00, they would think it would also be worth $[however much it legally costs] if getting it for free was not an option.
I see what you're getting at, and I think that those piracy rates are at best accurate and at worst much higher. And as a game dev I would like to see more people paying for the software I work on.
However, there's absolutely no reason to suspect that SOPA will make a significant dent in piracy rates. On the contrary, as well as making little piracy impact, the industry will become increasingly constrained and there will be greater risk for developers.
Some reported rates:
http://www.joystiq.com/2009/10/27/another-developer-reports-...
http://www.gamasutra.com/php-bin/news_index.php?story=25809
http://247wallst.com/2010/01/13/apple-app-store-has-lost-450...