> it's already deprecated on a device ~50% of American's use
America is one market among many. iOS usage is ~28% globally.
Even if Google suddenly announced their plans to deprecate OpenGL ES on Android, it would happen in the mid 2020s at the very earliest for bleeding edge devices, and late 2020s for whatever is considered "legacy" at that point.
A realistic scenario is that billions of people will still rely on some form of OpenGL at the end of the 2020s, and full deprecation will happen somewhere in the 2030s.
America is one market among many. iOS usage is ~28% globally.
Even if Google suddenly announced their plans to deprecate OpenGL ES on Android, it would happen in the mid 2020s at the very earliest for bleeding edge devices, and late 2020s for whatever is considered "legacy" at that point.
A realistic scenario is that billions of people will still rely on some form of OpenGL at the end of the 2020s, and full deprecation will happen somewhere in the 2030s.