For anyone wishing to get a taste of very modern graphics programming with Vulkan, I enjoyed Arseny Kapoulkine’s YouTube series [0]. Although he focuses somewhat on mesh shading, he does also build a more traditional pipeline alongside it. I found it much nicer to follow along with this than grind through the first X hours via written tutorials.
[0] https://youtube.com/playlist?list=PL0JVLUVCkk-l7CWCn3-cdftR0...