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I'd recommend taking a look at either https://vkguide.dev or my preferred https://vulkan-tutorial.com/

I remember learning "modern" OpenGL back in 2005



ThankYou. Are these the learnopengl.com of vulkan?


Did you have a time machine? OpenGL 3.3 came out in 2010.


OpenGL 2.0 came out in 2004 with a pipeline that still looks quite modern, using buffers and shader programs with GLSL, as opposed to 1.0-style immediate mode rendering. Both 3.0 and 4.0 were comparatively quite minor updates.




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