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Hey man, I wasn't trying to start a fight so reel it in a bit. If you don't like VR personally, that's fine but I don't think your personal experience generalizes to everyone.

I'm perfectly happy admitting that VR will remain niche for quite some time, just like cellphones did and pretty much for the same reasons: size, cost, battery life, cold start of a tech that requires network effects to grow, and social acceptability of use in public spaces. Similar cycles played a factor in the adoption of home computers and the internet, it takes a while for new technology to get off the ground and the initial versions of it are always clunky and unergonomic compared to later revisions that take into account knowledge gained by building and deploying the naive and constrained design.

VR headsets won't always look like they do now, that can be guaranteed as long as technological progress continues. We can argue about the timeline but I admit that no one can predict the future so what's the point. I do think VR will matter for meetings and social activities, there's a huge market consisting of people who live far away from their loved ones or who lose touch with friends after a move. As the technology and UX improve it will become more common to visit someone in VR instead of calling them occasionally. I did say AR doesn't exist and that what we have right now is MR (Mixed Reality) which involves passthrough. I don't even know what sunset of gaming means, it sounds as non-sensical as sunset of movies or sunset of radio to me.



Subset.

Hey man, I don't think you've spent enough time learning about technology nor humanity to argue any of this.

Your own fault for a bad conversation.




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