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I have and enjoy the Quest2. I'm not seeing much that would make me want a Quest Pro for an extra $1100. The pro looks more comfortable, the color passthrough is cool, and I respect the new lens and resolution upgrade, but again, $1100? Not worth it to me.


The price tag does feel too rich (but then again it's not aimed at retail). Thing is, the leap from Quest 2 to Quest Pro feels comparable to the leap between consecutive console generations (e.g. PS4-PS5) - it's iterative improvement, but not ground breaking. In the case of consoles, you don't expect the price tag to change that much, though, so it makes the Quest's big price hike a bit hard to swallow.

The other thing is, I suspect the Quest 2 price point was heavily subsidised, so maybe we're just seeing the real cost of a VR headset when it's advertised to what's perceived as a less price sensitive audience (i.e. businesses).


Now people underestimates what "Pro" means (I'm watching you, AirPods Pro), but Quest Pro seems to real "Pro" oriented product like HoloLens.


This isn't really being sold to the same people as the Quest2, so it's not surprising that existing Quest2 users aren't having much interest.


For me it'll depend on the magnitude of the improvement, especially in resolution. If it's a serious improvement, I could see it as viable for productive work and not just games, in which case it might be worth the money.


It's not. The meta site is low on specs, but they mentioned in the video that it's got 37% more pixels (and a bit higher density in the middle)

This means that for every 3 pixels on the quest 2 you now have 4. Not exactly a huge increase IMO. What's needed to reach the equivalent of a 24" 1080p monitor at say 2-3 feet away, still needs like a 2-4x increase in pixel per degree.




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