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Really stunning! I was impressed by the whole demo but one thing I wasn't expecting was the sample-based audio in the track played during the end titles. Another thing that I thought was impressive was the (pseudo?) 3D hills section.


Thanks! The 3D hills are no less 3D than any other 3D scene displayed on a 2D monitor. It's a heightmap (of a real place) rendered with correct perspective.

Getting the samples to output at the correct time during the end titles required a painstaking amount of cycle-counting, measuring, and iteration.


wow, that's amazing that it could be done so efficiently that we get such a fluid animation, thanks for explaining!




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