Yeah the boss fights in DX:HR came as a kick in the groin for players who focused on stealth. I'll just note that the Director's cut release revised the boss fights, expanded the arenas and added ways for stealth players to deal with them.
The Director's cut can also be played with commentary which I think was implemented really well.
Ooooh I'm gonna have to play thru with the commentary after I'm done with Elden Ring (and Nier Automata, and System Shock 2 and Ghostwire Tokyo and some other things I have lined up). What's the experience with commentary like?
The game prompts you when there's commentary to be heard, and it's presented as like a radio transmission. It's basically a bunch of the leads talking and giving behind the scenes insight into things. It's been a while since I played through with commentary, but I remember it being a great experience - in particular if you're a big fan of the game (which I am).
The Director's cut can also be played with commentary which I think was implemented really well.