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I've said as much in previous comments, but I certainly want to use this device!

It's got an open SDK, binaries are freely loadable and runnable. The Lua API at least is quite simple, and plenty enough to get a backend dev like me up and running with my own games, on real gaming hardware! That's almost never been practical, in my experience anyways. Playdate promises to dramatically lower the barrier to portable game development; I'm looking forward both to playing with it, and helping show my son that he too can make awesome things with computers.

The crank is seemingly a gimmick but a good one, and I'm looking forward to seeing how it is (or isn't) incorporated in games. It seems to have inspired a good bit of creativity, at least in the Season One games they've demoed so far.



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