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I agree with your comparison with Boderlands, But I also think XIII[1] was a pioneer of the said effects in a game(or at least from the ones I've played in early 2000s).

Arcane had similar impression on me as 'Spider-Man: Into the Spider-Verse' did in terms of animation quality perhaps Arcane is even more visually appealing considering a personal bias for steam-punk(Arcane-punk seems to be a term now); Sound Engineering is great too.

[1] https://en.wikipedia.org/wiki/XIII_(2003_video_game)



Are we just talking about cel-shading here, or something more specific? cel-shading goes back at least to Jet Set Radio in 1999 (https://en.wikipedia.org/wiki/Jet_Set_Radio).


I meant the combination of 2D, 3D and hand drawn elements.


I think Into the Spider-Verse was amazing, but Arcane's story is more adult.




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