How many devs do they employ? How big is their cashflow? And still they fail to develop a glorified winamp that's not an exercise in frustration to use?
The thing is bloated, slow and riddled with bugs that go years unfixed.
Why take the risk of offering such a crap experience, just because you can afford it? Hubris? Incompetence? Both?
> Why take the risk of offering such a crap experience, just because you can afford it? Hubris? Incompetence? Both?
They have an insurmountable barrier to entry built out of their deals with labels and artists. They just don't care - caring cost money that could be used elsewhere in the business.