> Due to a combination of Android user's reluctance to spend money on apps at all
Rule of thumb: No matter the distribution of devices across your users, the majority of revenues comes from iOS. Often supporting Android is almost not worth it.
I've seen a lot of mobile dev shops, and customers always want the iOS app to be the first on the market. Often the Android one is effectively a port.
Rule of thumb: No matter the distribution of devices across your users, the majority of revenues comes from iOS. Often supporting Android is almost not worth it.
I've seen a lot of mobile dev shops, and customers always want the iOS app to be the first on the market. Often the Android one is effectively a port.