- This is the first time ever Sony has pulled a game from Playstation Store. The game has literally caused Sony to review their policies.
- CDProjekt worked on this game for 8 years, with employees crunching for several months in exchange for a share of the company's yearly profits. It's worth mentioning that the latter happened during a global pandemic.
- The game's release was delayed several times, leading to more crunch.
- The game infamously failed to add seizure warnings at launch.
Other huge failures I can think of are Brink back in 2011 and No Man's Sky more recently, but this is orders of magnitude worse.
CDProjekt reported that they've recouped the cost of development in hours after sales started. Financially, it's a smashing success. What's the lesson here?
I'm not convinced having a good reputation in the game industry matters. Either people don't care or they forget the instant they see that hot, new demo.