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It's a given that you can reduce the number of bugs in your app eventually, with any method/tool you can imagine, given enough time. That'd be still true if you were designing using sticks and stones on sand. Why not use another tool that helps you fix bugs easier, faster and sometimes spare you from writing them at all?


Why so aggressive? I asked a simple question out of interest.

Again, I think there's a difference between bug and a coding error. A bug is a mismatch between a software's function and the user's expectation.

And a typed-inferred error during compile time is just a hint that some code is incorrect. It may lead to a bug, but at the point of compilation, it's not a bug.


oh I didn't realize I sounded aggressive, sorry if it came off that way, cheers!

I'd like to point out that if you agree that typescript prevents stuff that may lead to bugs, without getting into the semantics of what a bug is, you may agree that it's useful.




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