If you check the apps I currently offer (link in my profile), I’d have a hard time asking for recurring payments. I’m basically implementing missing OS features.
I have other products in the pipeline where I will consider a subscription model.
Your model is what sustained the personal computer industry (as standalone apps) for 30+ years before subs and webapps became so prevalent over the past decade. You might benefit from paying a bizdev type person for a couple hours (or enough for a plan) to figure out how to get some recurrence out of those apps. People absolutely paid for new versions of Eudora, for instance.
Generally speaking, don't most users prefer one-shot payments, even if it is a relatively large amount, rather than monthly subscriptions? So it doesn't require followup mental maintenance... You just pay once and forget.
I was thinking the same way, but once a client explained that at least for them it is the same - they periodically roll out the major version update which is paid, and users pay upfront a lump sum the amount they had to pay anyway if it was a monthly subscription during that period.
I suppose subscription model makes more sense for apps that basically reside online or at least interact with a web server.
How you make lots of small products solving a single problem well is cool though! I could see some of these kinds of concepts evolving into a decent subscription business.
I have other products in the pipeline where I will consider a subscription model.