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The SPIR-V for WebGPU has the subsetting of the language at [1], validation is fully implemented in spirv-val and as are the safety checks in spirv-opt.

SPIR-V is also proven to compile to all the target APIs for WebGPU, while WSL only has a MSL transpiler right now.

[1] https://github.com/gpuweb/spirv-execution-env/blob/master/ex...



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