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The puzzles needed for the low-effort ending are all like that, but some of the puzzles required for the 100%-completion ending are literally outside the box, requiring you to use tools from multiple discrete puzzle zones together, or to liberate tools from their zones to use in a portion of the level outside the puzzle fences.

Additionally, there are multiple Easter eggs peppering the game that take some amount of subversive reasoning to see or touch.

There's a "solve the puzzle as presented" level of reasoning, and there's a "break the puzzle" level of reasoning. Some puzzles have a "get the tetromino" solution, a "get the star" solution, and a "get somewhere I shouldn't be able to reach" solution.

For instance, have you found the Space Core, from Portal 2, in The Talos Principle?



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