I've been working on a new app called Shade that's a visual shader editor. It's really made me fall in love with the node graph representation of logic.
I enjoy using Workflow (now Shortcuts). And I'm continuously impressed with Blueprints.
I think there's still something emotionally different about writing code. Like it hooks in to the part of your brain that deals with language in a way that visual tools don't.
I don't think that makes it better, but it makes it feels different.
Whatever visual systems we experiment with, I hope to keep thinking about writing and the feeling of writing when we build tools to solve logical problems.
Any chance Codea support for other programming languages is on the horizon?
What do you think about graphical languages like Blockly, Blueprints, Workflow, and WebGME?
- Blockly: https://developers.google.com/blockly/
- Blueprints: https://docs.unrealengine.com/en-us/Engine/Blueprints
- Workflow: https://www.workflow.is/
- WebGME: https://webgme.org/