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It doesn't have to be flashy but it has to make money and can scale. The focus should be how can I make money, then build the product around that.

Being able to build the full product in a day allows you to pivot.

A side project doesn't have to be a business and probably shouldn't to start with. Why not build a game or app get as many people playing. Once it reaches a level you can try to make it a business afterwords.



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