It's difficult for me to be excited by indie games. Sometimes they can be really great and unique, but a very large amount of indie games are some variation of platformer or roguelike or both. That is great and all, but that area just seems extremely saturated, and maybe there's just no room anymore?
There are plenty of types of games I'd still love to see made or have ideas for, but they require 3D, money, great art teams. Indie games generally cannot pull this, so they tend to be limited to rather rigid subgenres, and there are only so many variations of Metroid you can make before people mostly find what they're looking for.
There are plenty of types of games I'd still love to see made or have ideas for, but they require 3D, money, great art teams. Indie games generally cannot pull this, so they tend to be limited to rather rigid subgenres, and there are only so many variations of Metroid you can make before people mostly find what they're looking for.