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Is anyone aware of a generator that uses simulation of geological processes? Volcanic processes, raising/sinking plates, followed by erosion, creating rivers, lakes, elevation/temperature based vegetation?


I'm not, although I'm sure there's something out there like that. Especially in the river generation domain with erosion models applied.

It'd certainly be an interesting project to build.


World Machine does most of that, although not in a gameplay sense.


That sounds like Dwarf Fortress.




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