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I've been playing Go (the board game) for a while now and I really enjoy it. I just got back from the US Go Congress. I wrote a blog post about it (https://blog.urth.org/2018/07/29/my-u-s-go-congress-trip/).

For more info on Go, check out:

* Learn the rules - http://www.usgo.org/learn-play

* Online Go Server - https://online-go.com/ - my personal favorite place to play online (other servers are not Linux-friendly or their software is awful)

* /r/baduk (Go = Japanese, Baduk = Korean, Weiqi = Chinese) - https://www.reddit.com/r/baduk

There's been a lot of progress getting computers to play Go over the last few years, and it's only about 2 years since we've had a computer capable of beating professionals (Alpha Go). Nowadays you can run a better-than-all-pros program on your desktop if you have a decent GPU. Check out https://github.com/featurecat/lizzie for a frontend to Leela Zero, the underlying Go playing program.



Online-go.com is, for anyone that played go online before its inception, a breath of fresh air. There’s really no way to overstate how it’s changed the experience of online play.


Could you explain? What was bad before, and what has been solved by this website.




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