> Too much effort required to set everything up.
Which is why Oculus Go is being a (moderate) success. It's quick and easy to grab and use. It has its problems, sure, lack of 6dof in headset and controller, and lack of content, but we'll get there soon I think.
> Too much effort required to set everything up.
Which is why Oculus Go is being a (moderate) success. It's quick and easy to grab and use. It has its problems, sure, lack of 6dof in headset and controller, and lack of content, but we'll get there soon I think.